SMITE Tactics Closed Beta 0.13.5

= Closed Beta 2 | January 18, 2017 =

New in CB2

 * New HUD
 * This patch will include a brand new in-game HUD.
 * The new in-game HUD has been simplified for easy readability and makes playing Tactics more intuitive.


 * New Main Menu
 * The main menu has a new Egyptian theme.


 * New Campaign Designs and Rewards
 * We have decided to completely revamp the Campaign Missions to add more excitement and better Rewards.
 * Completing the Tutorial and the Campaigns will give players enough Favor to purchase a Card Pack and three Rare Cards.
 * Completing the Tutorial will earn you 300 Favor and the Rare Card Divine Intervention.
 * Completing the Norse Campaign will earn you 300 Favor and the Rare Card Frenzy.
 * Completing the Egyptian Campaign will earn you 300 Favor and the Rare Card Bastet.


 * New Daily Quests
 * This patch will include our brand new Daily Quest System.
 * Players are able to have up to three Quests active at a single time and you will be able to mulligan one Quest per day.
 * Quests can be found inside the Quest Log Screen at the bottom of the page.


 * New Selected State
 * Throughout the Closed Alpha and Closed BETA we have received a lot of feedback around people forgetting who they have selected and this addition will help alleviate that issue.
 * We have added four bouncing arrows to indicate which unit you have selected.


 * New Keywords
 * Cleave
 * Whenever a unit with Cleave attacks they deal Damage to all adjacent enemies.
 * Immune
 * Units with Immune can not be Targeted or Damaged by the specified type.
 * For example, if a unit has Immune Melee, it can not be targeted by Melee Basic Attacks.


 * New Queue Screen
 * We've re-done the Queue Screen to make it more intuitive to select your Deck and play.

New Cards

 * Bull Demon King (Neutral)
 * Epic, 5 Mana, 2/5, Passive: Cleave.


 * Chaofeng (Neutral)
 * Common, 4 Mana, 2/5, Passive: Taunt.


 * Fanwei (Neutral)
 * Rare, 4 Mana, 4/2, Passive: Ranged.


 * Kang (Neutral)
 * Epic, 5 Mana, 4/ 4, Passive: Immune: Ranged


 * Osiris (Egyptian)
 * Epic, 6 Mana, 4/7, Ability: Tether all adjacent enemies until the start of your next turn. Tethered enemies who move will be stunned.


 * Taunt (Neutral)
 * Rare, 3 Mana, Give a Non-Leader Friendly Taunt.


 * Wind Demon (Neutral)
 * Rare, 4 Mana, Give a Non-Leader Friendly +1/0, +1 Range, and +1 Movement.

General

 * Made various modifications to Unit Selection.
 * All new and existing players will start off with all free Cards and 3 Starter Decks.
 * Players no longer have to complete the Campaigns in order to unlock the Norse and Egyptian Pantheons.


 * This patch, we have improved what the player sees when it is the enemy's turn.
 * You are now able to see where their cursor is at all times and where they are contemplating moving.


 * We've made significant improvements to the behavior of our AI.
 * Added visibility of Leader Levels to more locations in the screen, such as the Deckbuilder.
 * Added Disenchant Extra button in the Collection Menu.

Balance

 * Book of the Dead
 * Mana Cost has been increased from 7 → 9.


 * Geb
 * Reduced the Health gained from Geb's Ability from 3 → 2.


 * Scylla
 * Scylla's Ability now targets Units instead of Tiles. This means she is no longer able to use her Ability on Units in High Grass or who have Ambush.


 * Temporal Beads
 * Increased Mana Cost from 3 → 4.

Bug Fixes

 * Addressed an issue that caused players to get stuck when the Match ended.
 * Addressed an issue where Banished Units could be attacked.
 * Addressed an issue where Arachne's Ability did not give Taunt to Spiderlings that were spawned by another previously deployed Arachne.
 * Addressed an issue where new players were sometimes not getting Hades for free.
 * Addressed an issue where images were not being shown for in-game Rewards.
 * Addressed an issue where Units were still selected after using an Ability.
 * Addressed issues with different resolutions scaling in various screens.
 * Addressed several issues relating to Enyo's flag.

Source